Assessment 1: Top Down Design

Top Down Design

Students are organised into pairs to work throughout this course, so this report mark will be shared between participants. In this assignment task, students are asked to prepare on paper a design for a game that they will complete later in the program. (This task should not be set until students have developed some familiarity with Klik and play) Students are assessed on their understanding of the basic concepts of Top Down Design (TDD) and their ability to show practical implementation of the skills involved by developing a practical design for an oop game using KNP.

Report Format

  • Give the name of your game and a description of its purpose.
  • Provide a list of the rules you expect  to apply to your game.
  • List the steps that are necessary  in your game.
  • Specify the number of frames you need to make to achieve this.
  • Provide an explanation of what each frame does.
  • Explain the division of labour / or roles (if any) that you expect to take to complete you project.

 

Top Down Design  VHA HA SA LA VLA
Appropriateness of Design for Project Activity

 

 

Very well designed project showing excellent ability to  conceptualise design issues, excellent appreciation of project time constraints, a high level of  knowledge of group skill levels, excellent understanding of technical issues. Well designed project showing good ability to  conceptualise design issues. good appreciation of project time constraints, sound appreciation of group skill levels, good understanding of technical issues. Effectively  designed project showing reasonable ability to  conceptualise design issues,  reasonable appreciation of time constraints, general appreciation of group skill levels, reasonable understanding of technical issues. Simply designed project demonstrating basic ability to conceptualise design issues, basic appreciation of  time constraints, some appreciation of   group skill levels, some understanding of technical issues. Poorly designed project demonstrating little ability to  conceptualise design issues, inadequate appreciation of time constraints, almost no appreciation of   group skill levels,  and lack of evidence of  understanding of technical issues.
Contains essentials of Game Design: eg  Introductory Screen stating Game Name, Instructions on How to Play, Explanation of Scoring (if appropriate), etc

 

Very well designed project showing excellent ability to  conceptualise game design, a high level of  schematic planning, excellent understanding of design issues. Well designed project showing good ability to  conceptualise game design, sound appreciation of schematic planning, good understanding of design issues. Effectively  designed project showing reasonable ability to  conceptualise  game design, general appreciation of schematic planning, reasonable understanding of design issues. Simply designed project demonstrating basic ability to conceptualise game design, some appreciation of   schematic planning, some understanding of design issues. Poorly designed project demonstrating little ability to  conceptualise game design, almost no appreciation of   schematic planning,  and lack of evidence of  understanding of design issues.
Presentation Very well presented project design  report showing excellent quality in design presentation, a high level of  schematic explanation, excellent grammar, spelling and graphic use. Well designed project design report  showing good ability in design presentation, sound skills of  schematic explanation, good grammar, spelling and graphic use. Effectively  designed project design report showing reasonable ability in schematic explanation, general appreciation of schematic planning, reasonable grammar, spelling and graphic use. Simply designed project design report  demonstrating basic ability in schematic explanation, some appreciation of   schematic planning, adequate grammar, spelling and graphic use. Poorly designed project report demonstrating little ability in schematic explanation, almost no appreciation of   schematic planning,  poor grammar and  spelling and ineffective graphic use.

 

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